Revenge Most Birds Brings Computer Tricks to Classic Claymation
Technology has always been a funny thing in the world Wallace & Gromit—where Wallace’s inventions, from real ships to remote-controlled robo-pants, sit close to Britain’s unofficial vision. And so it was in the making Wallace & Gromit at Aardman again, as the studio has thrived on traditional animated features while also dipping its toes into CGI aides and fully 3D projects over its long history. With Aardman’s return to Wallace & Gromit for the first time in 16 years on the horizon with Revenge Most Birdsyou can see a glimpse of how the studio balances both the traditional and the modern in these small snippets from the film’s new art book.
It will be released on December 31st from Titan Books, The Art of Wallace & Gromit: The Ultimate Revenge Birds-written by Richard Hansom, former development producer Wallace & Gromit A TV movie The Story of Bread and Death– Takes you behind the scenes of the development process of Aardman’s long-awaited return to his iconic creation, including the return of The Wrong Pants‘ beloved villain Feathers McGraw and many more in a series of interviews with the cast and crew, as well as many behind-the-scenes looks at the making of the film, from the original concept art of Wallace & Gromit creator Nick Park himself, all the way to the end showing an army of clay models created for the film.
You will also be able to see more of the how Revenge Most Birds see Aardman incorporate more technology into its production pipeline, such as 3D-printed prototyping maquettes, in our exclusive broadcast from the book below (don’t forget to click to see it in full resolution!). But you’ll get a small glimpse of how Aardman still prioritizes a hand-crafted feel in the film, even if it can use CG to gain a shot—like the moment Wallace’s latest invention, Norbot the Smart Gnome, finds himself. to paint with a hue of green The Matrix-esque code on a computer screen.
The Art of Wallace & Gromit: The Ultimate Revenge Birds Exclusive Preview
It’s a result that the animators could have completely replicated in post-production VFX, but as you can see in the spread above, animator Sean Gregory has found a camera effect instead: a small-scale model that lights up the scene to play a file of animation code that can be timed by shooting stop-motion elements . A perfect combination of computer and hand animation that even Wallace would be impressed with!
The Art of Wallace & Gromit: The Ultimate Revenge Birds will be released from Titan Books on December 31st, thereafter Revenge Most Birds airs in the UK and Ireland on Christmas Day—before its global release on Netflix on January 3.
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