Marvel 1943 Author Speaks Wakanda, Cap/Black Panther Dynamic
What is to come Miracle 1943: The Rise of Hydra puts players in the shoes of Captain America and Black Panther as they become uneasy allies to stop the Nazis during WWII. If that wasn’t appealing enough, the game comes courtesy of Skydance and Amy Hennig, director and writer of titles like the first three. What is not written games and The inheritance of Cain series.
So far, Marvel’s crop of triple-A games have all been set in the present day, but Hennig spoke to Entertainment Weekly about how the game was informed by the WWII setting. As he says, it allowed him and co-writers Marc Bernardin and Todd Stashwick to tell the story in the style of action-adventure films established at the time. Think of a “guys on the job” movie where Nazis are killed or beaten, and it sounds like you’ll have a good idea of what to expect here. The ultimate goal, according to Hennig, is to provide players with “the look, feel and sound [of] watching a great Marvel movie or TV show, but you’re driving the action.”
Since Marvel 1943 “a world-traveling story,” players will travel to various locations, including populous Paris and Azzuri’s home country of Wakanda. In the game, it is isolated from the outside world and protected by an “impenetrable forest,” but Hennig said the Wakandans are “drawn” into the war. Just as they have decided not to intervene, “the world is getting smaller, and they have to protect their interests. […] You can shoot down planes that maybe want to fly over Wakanda, but how long can you stay in the shadows?” That question will be explored through the eyes of Azzuri and Steve, as well as their main partners, Wakandan spy Nanali and Howling Commando Gabe Jones—all four are said to be playable everywhere. Marvel 1943, so all of them will probably have something to say about this matter.
Miracle 1943: The Rise of Hydra it is expected to be released in 2025 for PCs, PlayStation 5, and Xbox Series X|S.
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